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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page 1: Baba's Palace - Bactron
Page 2: Bad Cat - Balloon Buster
Page 3: Banger Racer - Basket Cases
Page 4: Basket Master - Battle Valley
Page 5: Batty - Bestial Warrior
Page 6: BeTiled! - Big Trouble in Little China
Page 7: Billy la Banlieue - Black Beard
Page 8: Black Fountain - Blip
Page 9: Blockbusters (Macsen) - BMX Freestyle
Page 10: BMX Kidz - The Boggit
Page 11: Boinggg! - The Boss
Page 12: Boulder Dash - Bravestarr
Page 13: Braxx Bluff - Bronx
Page 14: Bronx Street Cop - Buggy Boy
Page 15: Buggy Ranger - Buran
Page 16: Burnin' Rubber - By Fair Means or Foul
Screenshot of Burnin' Rubber

Burnin' Rubber

(Ocean, 1990)

This is the game that every Plus and GX4000 owner has, because it came free with their respective machines. It's an endurance race where you must stay on the track for as long as possible without running out of time, but first of all, you must qualify to determine your grid position. This game makes full use of the extra capabilities of the Plus and GX4000 machines and it has some beautiful, crystal-clear music on the title screen. The sky even changes from day to night to show your progress! It's touches like these that make this game better than others like it.

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Screenshot of Buster Block

Buster Block

(Kuma, 1986)

Can you become a bionic block buster by exploring all 400 rooms in a maze full of monsters? The aim in this rather boring game is to explore as much of the maze as you can. Each room contains lots of monsters and lots of blocks which you can push to destroy the monsters, although there are several types of blocks and they all behave differently. However, the monsters can push blocks as well. 400 rooms is a lot, and you'll become bored long before you reach them all. The graphics and sound effects are nothing special, either.

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Screenshot of Butcher Hill

Butcher Hill

(Gremlin Graphics, 1989)

Reviewed by Piero Serra

Possibly inspired by the wave of Vietnam war films made in the 1980s, Butcher Hill puts you in charge of a group of soldiers navigating the rivers and dense jungles of Vietnam. Sadly, it's much more like playing a bad computer game than watching a movie. The boat section is first and it feels interminable. When you finally reach a dock, it's on foot into a 3D jungle section – possibly one of the strangest gaming experiences I have ever had, and not in a good way. The final stage is a third person shoot-'em-up in a village. The gameplay throughout is leaden and although the graphics are colourful they are often too chunky to see what's happening. The only reason to load this game would be the atmospheric title music by Ben Daglish, but even this has not been ported over well from the Spectrum original.

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Screenshot of By Fair Means or Foul

By Fair Means or Foul

(Superior Software/Alligata, 1988)

This game was also released on budget as Pro Boxing Simulator. Anyway, beneath the intriguing title is a boxing game where you are allowed (and encouraged) to cheat. There's an indicator for each player, showing the number of chances they have – when this reaches zero, they lose. If the indicator is red, it means the referee has his eyes on you and you'll be caught if you foul, but green means you can get away with it. The graphics are great and the characters and referee are well animated, and the sound of the crowd roaring is nice – their comments are even better! However, the controls are too tricky, particularly with the keyboard, and selecting the right moves seems to be a matter of luck most of the time.

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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z