Page 1: Baba's Palace - Bactron
Page 2: Bad Cat - Balloon Buster
Page 3: Banger Racer - Basket Cases
Page 4: Basket Master - Battle Valley
Page 5: Batty - Bestial Warrior
Page 6: BeTiled! - Big Trouble in Little China
Page 7: Billy la Banlieue - Black Beard
Page 8: Black Fountain - Blip
Page 9: Blockbusters (Macsen) - BMX Freestyle
Page 10: BMX Kidz - The Boggit
Page 11: Boinggg! - The Boss
Page 12: Boulder Dash - Bravestarr
Page 13: Braxx Bluff - Bronx
Page 14: Bronx Street Cop - Buggy Boy
Page 15: Buggy Ranger - Buran
Page 16: Burnin' Rubber - By Fair Means or Foul
Screenshot of Black Fountain

Black Fountain

(Incentive, 1987)

In the land of Areth, Abhaldos has contaminated the River Ist with a poison, turning the river black. You are Shardor, a servant in the court of the town of Loesp, who has been given the mission of cleaning up the river, by finding a magical crystal. This is a text adventure which was created with GAC. The scenario is set in a mediaeval fantasy land, and once you've left the court with the help of Garros the gatekeeper, you need to find some money and get the various craftsmen of Loesp to make objects for you. Unfortunately, the game doesn't let you discover what skills most of the craftsmen have and what objects you are supposed to ask them to make. The parser is quite unforgiving as well, and I'm not particularly impressed with the game.

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Screenshot of Black Land

Black Land

(Bollaware, 1995)

Reviewed by Missas

Black Land is a role-playing game with lots of monsters, items, locations, graphics and commands, matched with a remarkable storyline. You control four characters – Goromon, Bartoc, Vanessa and Frederick – with vastly different attributes. Goromon, the magician, can use a lot of different spells, while the warriors will find lots of weapons, shields and other useful items with which to fight a variety of enemies. The game is shown in highly detailed isometric 3D using the four-colour Mode 1, and it has a nice intro and music. The gameplay is amazing – a true must for every RPG lover. The game is so vast that it will take you a huge amount of time to complete it. In fact, it is possibly one of the biggest games ever to be released for any 8-bit machine. This is a true masterpiece and it is definitely not one to be missed.

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Screenshot of Black Magic

Black Magic

(US Gold, 1987)

The evil Red Warlock Zahgrim has ruled the kingdom of Marigold with an iron fist, and now is the time to banish him! In this arcade-cum-role-playing game, you are a lowly apprentice who knows only a couple of spells. However, by shooting the various monsters and collecting objects, you can gain valuable experience points; collect enough, and you move up one rank and learn more spells. Your mission is to collect the six magical eyes of King Anakar, which are scattered around the large landscape. The mixture of platforming and role-playing elements is interesting, and although it's a little slow-paced and the graphics may be nothing special, I found it quite captivating to explore the realms of Marigold.

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Screenshot of Black Tiger

Black Tiger

(US Gold, 1990)

Long ago, three evil dragons brought darkness to a kingdom that used to be at peace. Eventually a warrior named the Black Tiger emerged to restore peace to the kingdom, and it is he who you control in this dull platform game. You must jump across chasms and climb poles to reach the end of level, while battling various monsters with your mace and set of knives. Killing monsters and smashing vases lets you collect zenny coins which you can use to buy more powerful weaponry and shields, which you'll certainly need for the later levels; just find an old man and he'll help you. Why is it dull, then? The game is an ugly Spectrum port with poor graphics and music, and the scrolling and movement are both very jerky.

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Screenshot of Blade Runner

Blade Runner

(CRL, 1986)

Reviewed by Javier Sáez

Several replicants have managed to reach the Earth, which is forbidden under penalty of death. It is your duty as a Blade Runner to kill, no, 'retire' them. The gameplay is quite simple. You move across a map of Los Angeles searching for flashing dots that mark the position of a replicant. When you get to the dot, your spinner lands and a side scrolling view of a street is shown. After a short chase, the replicant is spotted and shot down without opposition, as life seems to be much easier for Blade Runners in computer games. I'll put it plainly, this game is just a curiosity for Blade Runner fans only. The Spectrum-like graphics are awful, and the gameplay is always the same. Only the menu music has some quality (guess why – it's a Vangelis theme).

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Screenshot of Blade Warrior

Blade Warrior

(Code Masters, 1989)

Reviewed by John Beckett

The storyline for this game sounds like it came straight from a cheesy 80s fantasy movie. Basically, the Death Demon has shattered your magic sword (the only weapon that can kill him... how'd he manage that, then?) and you, as the Blade Warrior, must go around the screens collecting the various ingredients needed to right this wrong. Anyway, graphics-wise, this game is disappointing; the detail is OK, but the lack of colours and general lacklustre feel makes you think 'Spectrum'. Sound-wise, it's also nothing special; a lot of silence and the occasional bit of sampled speech. And as for the gameplay, the fun is soon over thanks to the terrible collision detection; you'll try to jump on a platform a hundred times in a row and still not manage it! All in all, quite fun for a quick blast, but no classic.

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Screenshot of Blagger


(Amsoft/Alligata, 1984)

Roger the Dodger is a burglar who has entered the town of Umstrid to loot his way through 20 levels of platforming action. On each level, there are several keys that need to be collected in order to open the safe, but they are located in rather awkward places. You'll have to plan your route carefully, as there are conveyor belts and platforms that will crumble if you stand on them for too long – and there are also enemies and other hazards on each level that must be avoided. Despite the game's age – and it certainly shows, with its colourful but unsophisticated graphics – it's quite a lot of fun to play, and most of the levels are very challenging to solve, although it can be fairly frustrating at times as well. I also love the ragtime piano music that plays throughout the game!

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Screenshot of Blasteroids


(Image Works, 1989)

As the name might suggest, this game is based on the all-time classic Asteroids, although it's an improved version which sees you roaming across the galaxy, clearing sectors of asteroids, and eventually defeating Mukor, the guardian of the asteroids. You should all know how to play Asteroids – shoot an asteroid and it splits in two; shoot those asteroids and they split into two, and so on. However, you can transform your ship into one of three types, which affects your speed and manoeuvrability, but allows you to blast enemy spacecraft more easily. It's a rather average game and it can become slow when there are lots of objects on the screen, and the graphics leave a lot to be desired.

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Screenshot of Blazing Thunder

Blazing Thunder

(Hi-Tec Software, 1990)

Battle your way through five levels of non-stop shoot-'em-up action in your armoured tank. Each level is filled to the brim with soldiers, guns and tanks out to get you – and watch out for the flashing mines as well. Most of the soldiers carry guns which don't harm you much, but the soldiers firing mortars cause much more damage to your tank. Power-ups can also be collected which increase your firepower, speed or energy. This is one of the few Hi-Tec Software games that isn't based around a cartoon character, although the usual colourful graphics are present. The action is hectic at all times, and while it's certainly not original, it's an entertaining game to play.

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Screenshot of Blip


(Silverbird, 1989)

Several magazines completely disliked this collection of six Pong-style bat-and-ball games (which, incidentally, was released as Video Classics), but I didn't think it was that bad. The six games are tennis, football, squash, solo squash, 4-bat blip, and Asterbliperoids, and they're all pretty much the same, with some minor differences. Since the game is supposed to be minimalistic, don't expect much from the graphics and sound effects. It's all right for a while, but there isn't a lot in here to keep you coming back.

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