Page 1: Daley Thompson's Decathlon - Danger Mouse in Makin' Whoopee
Page 2: Danger Street - Dawnssley
Page 3: D-Day - Death or Glory
Page 4: Death Pit - Defence
Page 5: Defender of the Crown - Desolator
Page 6: Desperado 2 - Dizzy
Page 7: Dizzy Dice - Dominator
Page 8: Dominoes - Double Dragon
Page 9: Double Dragon II: The Revenge - Drazen Petrovic Basket
Page 10: Dream Warrior - Dungeon Adventure
Page 11: Dungeons, Amethysts, Alchemists 'n' Everythin' - Dynasty Wars
Screenshot of Double Dragon II: The Revenge

Double Dragon II: The Revenge

(Virgin Games, 1989)

Reviewed by Chris Lennard

Billy and Jimmy are back – and so are the Black Warriors who have been resurrected from the dead, thanks to one surviving member, and this time they've not kidnapped Marian, but just plain killed her! Thereby all that was achieved in the prequel is thrown out of the window. Needless to say, cue much head butting, punching and kicking of various thugs who come in all shapes and sizes with their own fighting styles. Essentially more of the same, the back end of this game is exactly the same as the first; it looks and sounds just right and plays equally so. The Spanish conversion of the game, which looks very different and is much worse than this version, can be downloaded here.

See also: Double Dragon, Double Dragon 3: The Rosetta Stone.

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Screenshot of Double Dragon 3: The Rosetta Stone

Marian has been kidnapped again – typical, eh? However, Billy has to go in search of some rosetta stones. The journey takes him around the world to six different countries. Billy also has ten coins which function as his lives, as well as allowing him to buy power-ups by walking into a shop at the start of each level. Like the first game in the series, it's far too slow and far too easy, and it's not worth trying to complete – it'll take you far too long to do it. The backgrounds are nice, though, even if they're in monochrome.

See also: Double Dragon, Double Dragon II: The Revenge.

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Screenshot of Dracula


(CRL, 1986)

This three-part text adventure, which was created using The Quill, is based directly on the plot of Bram Stoker's book of the same name. Right from the start, the game presents you with masses of incredibly atmospheric text, but you are rarely given any indication of any useful objects in each location, which means you frequently have to look around (using 'look' on its own, as is standard in most text adventures, doesn't work). A few ghoulish (and very blocky) pictures accompany certain actions, which resulted in the game receiving a 15 certificate from the British Board of Film Classification; according to CRL, Dracula was the first computer game ever in the UK to be censored in this manner. The first part is short and relatively simple to complete, but the second and third parts are much more difficult, with some careful timing required.

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Screenshot of Dragon Attack

Dragon Attack

(Bitplane Technomantes, 2016)

A swarm of giant aliens called Star Dragons are heading for Earth, and you have been selected to single-handedly defeat all twelve of them in your Camelot spacecraft. Each Star Dragon consists of several segments and moves around the top of the screen with each segment firing a hail of bullets at your spacecraft. The amount of bullets on the screen is overwhelming, but thankfully only the cockpit is vulnerable to the Star Dragons' firepower. This game was the first 'bullet hell' shoot-'em-up to be released for the CPC, and it was an entrant in the 2016 #CPCRetroDev Game Creation Contest, where it finished fourth overall. In my opinion, it should have finished higher than that. It's an addictive game, and having such a huge number of bullets on the screen simultaneously is an impressive technical achievement.

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Screenshot of Dragon Breed

Dragon Breed

(Activision, 1990)

Zambadlos, the King of Darkness, is threatening the Agamen Empire with his black magic. It is up to Kayas, King of the Agamen Empire, and Bahamoot, the Dragon of Light, to destroy Zambadlos and send him back to the realm of darkness. This is a horizontally scrolling shoot-'em-up, but the dragon you control has a long, flexible tail which can be manoeuvred and used to kill enemies – although you can still use the traditional methods of shooting missiles and breathing fire at them. It all sounds good, but it turns out to be quite a lousy game. It's a horrible Spectrum port, complete with colour clash. Because the playing area is very small, and the dragon occupies a lot of the screen, it's difficult to avoid enemies, and if you crash into any of them, you are sent back a long way. It's not fun to play at all.

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Screenshot of Dragon's Gold

Dragon's Gold

(Amsoft/Romik, 1985)

A wealth of treasure is guarded by a dragon in a castle, and you aim to claim some of this treasure. The castle consists of six rooms which contain different hazards. You have to survive until the doorway to the next room opens; how long you need to survive depends on which of the three difficulty levels you have selected. When you've reached the final room, you must collect the treasure while avoiding the dragon and return to the first room. With only six rooms, there's hardly a game to speak of, and everything about the game is banal. Amazingly, it's written in machine code, but you wouldn't believe it after you've played it!

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Screenshot of Dragon's Lair

Dragon's Lair

(Software Projects, 1987)

King Aethelred's beautiful daughter, Princess Daphne, has been kidnapped by the evil dragon Singe! Dirk the Daring, the King's most favoured knight, sets out to rescue Daphne before Singe kills her. The arcade version of this game was revolutionary at the time, and there are eight challenges for Dirk to complete here. Unfortunately, they're extremely difficult – the first level is tough enough, but the second level is impossible! The graphics are reasonable (although the title screen is very good), and so is the music, but it's a real shame that you can't choose which levels you want to play at the start of the game.

See also: Escape from Singe's Castle.

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Screenshot of Dragon Spirit

Dragon Spirit

(Domark, 1989)

Princess Alicia has been captured by the evil serpent demon Zawell, but it seems that the only being who can rescue her is a magical flying dragon, and that's what you are in this vertically scrolling shoot-'em-up. Flying over eight levels, you must simply dodge or throw fireballs at the flying enemies, and drop bombs on the beasts on the ground. You can collect power-ups by dropping bombs on eggs. Unfortunately, they are few and far between, and they're of little use anyway. The graphics are nicely drawn and very colourful, although the sound effects are poor, but it's basically just another shoot-'em-up, and a very difficult one as well – I can just about complete the first level without cheating.

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Screenshot of Drakkar


(Delta Software, 1989)

Reviewed by Robert Small

The name of this game comes from the name given to Viking ships. You take control of a Viking warrior in this arcade adventure. There are a variety of animals to be avoided and Roman soldiers to be killed. You can dispatch enemies with swipes of your weapon or by throwing an axe. You've also got access to a shield for protection. The graphics are very Spectrum-like but there are some good aspects, like the statues in the background. The music isn't great and neither is the sound when you move your character. An unoriginal game but OK for what it is.

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Screenshot of Drazen Petrovic Basket

Drazen Petrovic Basket

(Topo Soft, 1989)

Reviewed by CPC4eva

Another game that uses the name of a well known sportsperson with the hope of making it a success. Unfortunately it has failed rather miserably with Drazen Petrovic Basket. The brown and orange colour scheme is horrendous and the actual basketball game is played from a top-down perspective which resembles a football match and not a basketball game. The actual gameplay is very poor. You seem to be always going in circles chasing your opponent and the player selection is frustratingly annoying, as is trying to grab or pass the ball. The game leaves you rather confused and constantly scratching your head as to what is happening. To enjoy a better basketball game you should play Basket Master instead, which also uses a well known sportsperson (albeit only in the Spanish version) but is actually good.

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