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Page 1: Gabrielle – Galivan
Page 2: Gallitron – Gary Lineker's Hot-Shot!
Page 3: Gary Lineker's Super Skills – GB Tetris Emulator
Page 4: Gee Bee Air Rally – Ghostbusters
Page 5: Ghostbusters II – Gladiator
Page 6: Glass – Golden Axe
Page 7: Golden Basket – Gothik
Page 8: GP Formula 1 Simulator – Grange Hill
Page 9: The Great Escape – Greyfell
Page 10: Grid Iron II – Guardian II: Revenge of the Mutants
Page 11: La Guerra de Gamber – Gunsmoke
Page 12: Gunstar – Gyroscope
Screenshot of Grid Iron II

Grid Iron II

(Alternative Software, 1989)

Reviewed by Richard Lamond

Go for Super Bowl glory in this American football management game. Offering a choice of sixteen of the top NFL teams, you are in charge of finances, team selection and player transfers. Unfortunately this is an extremely shallow simulation of the real sport. There are no player positions, players can literally play anywhere, there are only eleven guys who apparently play the entire match (offence and defence), and there are no tactical options in the slightest. For a game that is built on plays and movements, this is a shocking omission. The game simply revolves around you moving players in and out of your reserves as they inexplicably lose energy, before watching the slow and crudely drawn match highlights from a distance. This seems like it’s been designed as a rugby game and re-skinned to take advantage of the American football craze of the 1980s; a shocking waste of time.

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Screenshot of Grid Trap

Grid Trap

(LiveWire Software, 1985)

Reviewed by Robert Small

Grid Trap is a single-screen arcade puzzle game. It’s never going to set the world alight with its graphics or sound. The aim of the game is to defuse the bombs on the screen as quickly as possible and collect flags for bonus points while not landing on a skull tile and avoiding a roving boot. You will need to plan your route as the tiles disappear, but you’re helped out by being able to move tiles to create new routes and being able to appear and reappear on the opposite side of the screen. A simple but honest game.

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Screenshot of Groops!

Groops!

(Binary Sciences, 2007)

Reviewed by Missas

Groops! is an addictive puzzle game; make combinations of specific boxes and see them explode! To begin with, the graphics are magnificent. There are sixteen colours on the screen with highly detailed boxes and backgrounds, and the explosions are impressive as well. The choice of colours used is so precise that one might think that it is a game for the Plus machines. The sound is state of the art; there are many themes, all of them composed with care and imagination. The gameplay is fast-paced, enjoyable, challenging and entertaining. There is a variety of game modes, further boosting the playability. The grab factor is nothing less than addictive; this game can easily become an everyday habit. To conclude, this is definitely one of the best CPC games ever and a brilliant masterpiece in general.

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Screenshot of Ground Zero

Ground Zero

(Tynesoft, 1986)

A team of deranged scientists has planted a nuclear bomb in the town of Foggly, in an attempt to demonstrate the horrors of nuclear war – yes, you read that correctly. You have to disarm the bomb – but you’ve only got 30 minutes in which to do it and save countless thousands of lives! You must explore Foggly and pick up and use objects that are lying around. Your energy is depleted by walking around, but resting will restore it. You also have to be careful not expose yourself to too much radiation. The graphics are colourful but very basic, there is no sound at all, and the puzzles are really easy to solve and there are few of them; I managed to complete the game on my third attempt. It could be regarded as a gentle introduction to the genre of arcade adventures, despite the doom-laden scenario, but it won’t hold your interest for long.

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Screenshot of The Growing Pains of Adrian Mole

The Growing Pains of Adrian Mole

(Virgin Games, 1986)

This is the second of the two Adrian Mole games and it’s extremely similar to the first. It’s so similar, in fact, that you might as well go and read the review for The Secret Diary of Adrian Mole Aged 13¾! The garish graphics are still here, as are the well written entries and the lack of interaction, where all you do is make the occasional decision from three possible options, which affects your score (again starting at 40%). Er... is there anything else I can say?

See also: The Secret Diary of Adrian Mole Aged 13¾.

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Screenshot of Grumpy Gumphrey Supersleuth

Grumpy Gumphrey Supersleuth

(Gremlin Graphics, 1985)

Reviewed by Piero Serra

Back in the early days, computer games tended to feature amorphous blobs or starships as their main characters, or maybe pixelated adventurers. Games that weren’t about pure fantasy were on the rare side, so a title featuring a ‘geriatric’ security guard trying to prove his worth and hold on to his job in a department store must have sounded crazy in 1985. Despite this, Grumpy Gumphrey Supersleuth proved a hit, with players perhaps seeing something in Gumphrey’s plight that rang true with the times. Although the game now looks and sounds dated, it doesn’t lack charm. The tasks are amusing, and the large department store and its clientele have a Monty Python-esque surreal quality, similar to Jet Set Willy’s mansion. Gumphrey may have long since stopped claiming his pension by now, but his memory lives on here.

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Screenshot of Gryzor

Gryzor

(Ocean, 1987)

Reviewed by Chris Lennard

Lance and Bill have to rid the Earth of the very H. R. Giger aliens that have invaded it in this excellent conversion of the arcade coin-op Contra. This game boasts superb graphics and really shows off the graphic capabilities of the CPC. Along with some great sound effects the gameplay is also just right and it’s a really enjoyable challenge. The 3D sections are quite impressive and it’s well worth completing as the ending is hilarious.

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Screenshot of Guardian Angel

Guardian Angel

(Code Masters, 1990)

Reviewed by John Beckett

A blatant rip-off of Vigilante, Guardian Angel (or Freddy Hardest in South Manhattan to Spanish readers) puts you in the shoes of a red-bereted Guardian Angel (surprise!) as you walk the streets taking out the bad guys, who attack from the front and behind, until you reach the end of the level. The graphics are very detailed – perhaps too much so, as the sprites often become hard to distinguish from the background – a problem made worse by the game’s immense lack of colour. Also, the sound effects are bad. And on top of that, the game’s far too hard; you just can’t get past Ricky ‘Death Star’ Chan in his forklift truck on the second level!

See also: Freddy Hardest.

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Screenshot of Guardians

Guardians

(Loriciel, 1991)

Anyone who doesn’t like puzzle games should steer clear of this game. The aim here is to place coloured tiles next to each other so that they form squares or rectangles. On each level, you must achieve a certain number of points to complete it, and you only get one chance. However, there are some areas of the screen that you cannot use, and on higher levels, you must think carefully about how best to fill the available space. Don’t spend too long thinking, though, as there are one or more balls bouncing around the screen and draining your time limit at the same time! There are fifteen difficulty levels, each represented by a guardian which you select on the menu. The graphics are very pretty, but the gameplay is a bit repetitive.

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Screenshot of Guardian II: Revenge of the Mutants

Guardian II: Revenge of the Mutants

(Hi-Tec Software, 1990)

The Raiders have come to take the Earthlings away and turn them into Mutants, and only you can stop them. Zooming over the surface, look out for the Raiders as they attempt to snatch the Earthlings and take them away, or preferably, shoot them before they can do this. You can, however, rescue the Earthlings and return them to the surface. Each wave brings on new types of enemy, and there are plenty of them; if you get past the third wave, you’re doing rather well! The game is based on the classic Defender and the graphics and sound effects are suitably retro, and though it’s difficult, it’s quite addictive and great if you’re after a quick blast.

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