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Page 8: Pneumatic Hammers – Postman Pat Page 9: Postman Pat 2 – Predator 2 Page 10: Prehistorik – Profanation 2: Escape from Abu Simbel Page 11: Professional BMX Simulator – Pro Tennis Tour Page 12: Psi-5 Trading Company – Pulsator Page 13: Pulsoid – Pyra Mydya Page 14: Python – Python Pete |
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Python(Chip, 1986) This is a clone of the coin-op game Nibbler, where you manoeuvre an ever-growing snake around a maze eating pills. The trick is to eat all the pills without becoming stuck in the maze and crashing into yourself! There is also a time limit on each level, so you can’t wait and think for too long. Thankfully, if you lose a life, you won’t have to restart the entire level. The graphics and sound effects are pretty basic, although there’s some nice music to listen to on the menu. With thirty levels to munch through, this should keep you occupied for a while. |
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Python Pete(Optyx, 1986) Python Pete is hungry, and you must guide him around ten levels of a garden, eating the fruits and avoiding the walls and the poisonous mushrooms. Yes, it’s a snake game. This effort is mostly written in BASIC, and it really shows. The graphics are rather crude, although they do the job, and the music (if it deserves to be called that) is awful. The game would be quite enjoyable if it wasn’t for the very unresponsive controls; by the time you’ve pressed a key to change direction, Pete has crashed into one of the walls. Some of the fruit is tucked away in tight corners, so the game needs to be responsive – and it isn’t. This game feels more like one of those type-in listings that featured in some of the CPC magazines in the mid-1980s, and that’s where it should have belonged. |