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Page 1: Sabian Island – Sailing
Page 2: Saint and Greavsie – SAS Assault Course
Page 3: SAS Combat Simulator – Scooby and Scrappy Doo
Page 4: Scooby Doo – SDAW
Page 5: SDI – Sepulcri
Page 6: Sgt. Helmet Training Day 2020 – Shadow of the Beast
Page 7: Shadow Skimmer – Sharpe's Deeds
Page 8: Sherman M4 – Shufflepuck Café
Page 9: Side Arms – The Simpsons: Bart vs. the Space Mutants
Page 10: Sir Ababol – Skate or Die
Page 11: Skate Rock – Slap Fight
Page 12: Slapshot – The Smirking Horror
Page 13: Smugglers Cove – Soccer 86
Page 14: Soccer Pinball – Sol Negro
Page 15: Solo – Soul of a Robot
Page 16: Souls of Darkon – Space Harrier
Page 17: Space Harrier II – Spaghetti Western Simulator
Page 18: Spannerman – Spike in Transylvania
Page 19: Spiky Harold – Spooked
Page 20: Spooky Castle – Sram
Page 21: Sram 2 – Star Driver
Page 22: Stardust – Star Sabre
Page 23: Starstrike II – Steve Davis Snooker
Page 24: Steve McQueen Westphaser – Streaker
Page 25: Street Cred' Boxing – Stress
Page 26: Strider – Stryfe
Page 27: STUN Runner – Subterranean Stryker
Page 28: Subway Vigilante – Super Cycle
Page 29: Super Flippard – Supernudge 2000
Page 30: Super Pac – Super Sprint
Page 31: Super Stock Car – Surprise Surprise
Page 32: The Survivor – The Sword of Ianna
Page 33: Sword of the Samurai – Syntax
Screenshot of Strider

Strider

(US Gold, 1989)

Reviewed by Chris Lennard

Defeat the master and his evil minions across the continents of the globe in this action platformer set in a 21st century still in the Cold War. A faithful conversion of the arcade game by Capcom, you take Strider deep into enemy territory where you must destroy all that comes in your way. Plenty of special weapons are available, while numerous major end-of-level bosses await to stop you. In spite of the monochrome graphics, this is a visually pleasing game with some nice sound effects chucked in for good measure and excellent gameplay, although the sequel is better.

See also: Strider II.

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Screenshot of Strider II

Strider II

(US Gold, 1991)

Reviewed by Chris Lennard

Once more you must defeat the evil master in what is pretty much a repeat of the prequel. This time, you are also equipped with a gun as well as your sword with which to take out your enemies, which again are divided between normal bods and big bosses. Nevertheless, the graphics are better than in Strider, with good, fluid sprite animation and detailed backgrounds. The nicely rendered theme tune remains also. And yet, the game hasn’t lost any playability or speed – which makes you wonder why the original didn’t look as good as this.

See also: Strider.

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Screenshot of Strike!

Strike!

(Mastertronic, 1987)

A reasonable enough ten-pin bowling simulation is what’s on offer here. Knock down as many skittles as you can in each of the ten frames, hoping to knock all of them down and thus score a strike. The bowling alley is viewed from an isometric 3D perspective, and the bowler shuffles slowly left and right, trying to aim the ball. It’s up to you to judge when to release the ball, but careful timing is also required when releasing it, otherwise the ball will instead land on the floor, or even your foot! However, while the graphics and music are both fairly good, aiming the ball correctly becomes a matter of routine after some practice, and there is also no way of aiming the ball diagonally.

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Screenshot of Strike Force Cobra

Strike Force Cobra

(Piranha, 1987)

Reviewed by Robert Small

An ambitious isometric action game and a challenging one as well. There are eight different commandos to choose from, each with a portrait and biography, and you can choose a maximum of four for your team. Once playing you can somersault through windows, kick open doors, throw grenades and fire your machine gun. You will be on the lookout for scientists to rescue who will give you codes for your Digital Lock Breaker which is essential to complete the game. Swapping between your commandos and activating pressure pads are key to progress. It’s a decent-looking game but prone to slowdown and very basic on the audio front. Be warned; it is no pushover.

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Screenshot of Striker

Striker

(Cult, 1990)

Here’s a football game in which you play the role of a player instead of a manager. You’re a young 18-year-old footballer starting in a 4th Division team, with ambitions to play for one of the top teams in the 1st Division, and even represent your country. Your progress is entirely based on your ability to score goals. Provided you’re picked for a match, there will be several opportunities for you to aim the ball at the goalmouth. You have to judge what angle to shoot the ball at, and press a key at the right moment. With practice, you’ll become more adept at this and help your team to be promoted. There isn’t a lot else to the game, but I actually enjoyed it for a while. At least it makes a change from all of Cult’s football management games.

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Screenshot of Striker in the Crypts of Trogan

Screenshot taken from Plus version of game

Striker in the Crypts of Trogan

(Code Masters, 1992)

This game caused a sensation when it was released, as it was the first non-cartridge game in the UK to utilise the extra colours offered by the Plus machines. Unfortunately, only a few other such games were released, which is a shame. Anyway, as Striker, you are out to destroy the evil Trogan and his minions, and you must also collect sixteen parchments along the way. It’s quite a good platform game and it’s a great challenge. The sound effects are OK but it is the graphics which will knock your socks off (if you’re running it on a Plus, that is) – a beautiful skyline ablaze with colour, with eerie silhouetted scenery! The graphics are still very impressive on a normal CPC, though.

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Screenshot of Striker Manager

Striker Manager

(Cult, 1990)

Cult released lots of football management games in their time. Most of them are awful, so it comes as a surprise to discover that this one is actually good! Unlike most football management games, you don’t have the option of choosing any team you like; instead, you must choose between two 4th Division teams who want to offer you a contract. Match highlights pass quite quickly, and when a player attempts to score a goal, the screen switches to a nice view of the goalmouth. Unfortunately, there isn’t much in the way of tactics, and you can’t choose where your players will be positioned on the pitch, but if you don’t want a complex game, then this is a good one. It’s very well presented, too.

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Screenshot of Strip Poker (CORE)

Strip Poker

(CORE, 1985)

Can you get the beautiful Marilyn to remove all her clothes within twenty rounds of strip poker? Actually, it’s a lot easier than you’d think. The game uses only 32 of the standard deck of 52 playing cards, which makes it easier to obtain a winning hand. Unlike most other strip poker games, this one doesn’t offer any form of betting, and you can only change cards if there is an ace in your existing hand. Marilyn offers very little challenge, and within a few goes, you’ll more than likely win the game and see her in all her glory. The easiness of this game would no doubt have delighted teenage boys back when it was originally released, but the graphics lack sophistication and there are more challenging offerings out there.

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Screenshot of Stroper

Stroper

(Zigurat, 1992)

You have been assigned to rid several planets of an army of mutant aliens. Although there are a variety of aliens, the ones you must eliminate are the spider-like creatures – but instead of shooting them, you must trap them by lifting a grille off the floor, letting them fall into the hole, then replacing the grille. You must also collect a certain number of hearts. Once you’ve done this, you can return to your spaceship and go to the next planet. As this was one of the last Spanish games to be released for the CPC, it’s very little known. The graphics could be better; the choice of colours is poor and some of the backgrounds are very garish. The movement and scrolling are also quite slow. Despite these problems, it’s not a bad game overall, and it’s easy to play; if anything, it’s actually a bit too easy.

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Screenshot of Stryfe

Stryfe

(Ere Informatique, 1986)

Wlamir the wizard and Olaf the dwarf are on a mission to slay the evil demon Morvelinh. There are 25 levels (or chapters, as the game calls them), where Wlamir and/or Olaf (you can play on your own or with a friend) collect treasure chests and potions, and destroy the hordes of monsters that are constantly in their way. Each level has four screens, and you must find the silver key and then the golden key, which unlock the door to the next level. The potions can be used to destroy the generators which create the monsters, and if you’re playing Wlamir, the monsters will also be destroyed. Yes, this is a Gauntlet clone, and it’s very nice indeed. The graphics and the loading screen are stunning and the action is fast. It’s slightly easy, but that’s not a big concern, and the in-game music is simply gorgeous.

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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z