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Page 1: Sabian Island – Saint and Greavsie
Page 2: St. Dragon – SAS Combat Simulator
Page 3: SAS Strike Force – Scooby Doo
Page 4: Scoop – SDI
Page 5: Seabase Delta – Sgt. Helmet Training Day 2020
Page 6: Sergeant Seymour Robotcop – Shadow Skimmer
Page 7: The Shadows of Sergoth – Sherman M4
Page 8: Shinobi – Sideral War
Page 9: Sidewalk – Sir Ababol NES-OM Edition
Page 10: Sir Fred – Skate Wars
Page 11: Skatin' USA – Sliders
Page 12: Slightly Magic – Snoball in Hell
Page 13: Snodgits – Soccer Rivals
Page 14: Soccer Star – Solomon's Key
Page 15: Sonic Boom – Southern Belle
Page 16: Soviet – Space Hawks
Page 17: Space Invaders – Special Operations
Page 18: Speed King – Spindizzy
Page 19: Spindrone – Sporting Triangles
Page 20: Sport of Kings – Stainless Steel
Page 21: Stairway to Hell – Star Firebirds
Page 22: Starfox – Starting Blocks
Page 23: Star Trap – Stockmarket
Page 24: Stomp – Street Cred' Football
Page 25: Street Fighter – Strider II
Page 26: Strike! – Stunt Bike Simulator
Page 27: Stunt Car Racer – Sudoku
Page 28: Sudoku Master – Super Gran
Page 29: Super Hang-On – Super Pipeline II
Page 30: Super Sam – Super Stunt Man
Page 31: Super Tank Simulator – Survivor
Page 32: Survivors – Sword Slayer
Page 33: Syntax
Screenshot of Sergeant Seymour Robotcop

Sergeant Seymour Robotcop

(Code Masters, 1992)

This is one of three arcade games starring Seymour, who has become a policeman. He’s got an extendable arm which he uses to grab the bad guys and then throw at the nearest wall in order to kill them and grab the bonus that is left behind. On each screen there’s a generator that creates the bad guys, and Seymour will need to remove all of them within the time limit to go to the next screen. Getting used to the controls is the most important part, and when you’ve mastered them, you’ll really be able to enjoy the game. It’s a simple game but great fun to play, although you only get three lives, and you really need more than that.

See also: Seymour at the Movies, Stuntman Seymour, Super Seymour Saves the Planet, Wild West Seymour.

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Screenshot of 750cc Grand Prix

750cc Grand Prix

(Code Masters, 1989)

Time to burn some rubber on a motorbike as you race against eight other riders. You have to finish each race in a certain place to qualify for the next race; if you don’t manage this, you’re out. The motorbike is quite powerful, but you’re going to need to use some turbo to get past the other competitors, and on longer races, you’ll also need to pit to fill up with fuel and to change the tyres. However, it’s too easy to crash, and by the time you’re back on your bike, you’ll be too far behind to gain on them. The graphics are really blocky as well, and don’t really give the impression of speed.

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5

Screenshot of 720°

720°

(US Gold, 1988)

Lots of skateboarding here as you attempt to earn medals and raise some money to buy tickets and equipment by showing off your miscellaneous skills at courses scattered throughout Skate City. There’s a ramp, a couple of downhill tracks, and a slalom track too. If you don’t do well enough, you won’t get any more tickets to get into the courses, and the killer bees will come after you (honest)! The game is quite a lot of fun at first as you muck about on all the courses, but I lost interest after some time. And killer bees? Who on Earth decided to put killer bees in a skateboarding game?

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Screenshot of Sewer Rat

Sewer Rat

(Lachlan Keown, 2009)

Reviewed by Pug

In Sewer Rat you play the role of a very hungry rodent. Thankfully, scattered around each screen are neatly sliced pieces of cheese for you to munch upon. Snakes, grey aliens and other nasties wander around and are deadly if touched. Each level carries a theme that introduces different hazards and obstacles, which improves the gameplay. Visually, everything looks rather drab and dated but this doesn’t deter you from having just one more go. Sewer Rat is both addictive and challenging – which goes to prove that great graphics and sound do not make a game.

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Screenshot of Seymour at the Movies

Seymour at the Movies

(Code Masters, 1991)

Seymour is about to make his big break in a new film, but there is chaos, as the director has gone and left the scripts locked in a safe! Yes, Seymour has to come to the rescue. The game, which was released as Seymour Goes to Hollywood and is more commonly known by that name, features several classic films such as Grease, Flash Boredom, Sherlock Bones and The Wizard of Oz, but to see them (and solve the puzzles within them), you’ll have to find the keys to each studio first. The puzzles are entertaining and the graphics are impressive, but two things let this game down – the frustrating maze of studios in which it is easy to get lost, and the size of the game; it’s too much to sit through in one go. Amstrad Action also released a mini-game, Seymour: Take One on one of their covertapes, which is worth looking at.

See also: Sergeant Seymour Robotcop, Stuntman Seymour, Super Seymour Saves the Planet, Wild West Seymour.

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Screenshot of Sgrizam

Sgrizam

(Dinamic, 1986)

Reviewed by Javier Sáez

Despite being in the 25th century, some things never change. The emperor Cophenix wants Mirdav to rescue the princess Doxaphin. Mirdav has to fight his way into the Kindos castle, from the dungeons to the upper rooms. Only the mighty sword he’s carrying, Sgrizam, will let him take the princess back to his father. Sgrizam is quite a simple arcade game. Whenever an enemy comes to you there are only three possible actions – bend down, jump or brandish your sword. The graphics are quite big and colourful and the scrolling is smooth, although there is some sprite flickering. The sound effects are only average. There’s a tune but thankfully, it doesn’t play throughout the game. Sgrizam is reasonably difficult; it just requires a bit of concentration. Its main problem is that although the levels change, the gameplay remains almost the same.

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Screenshot of Shackled

Shackled

(US Gold, 1988)

Many prisoners are being held in the dungeons of a mysterious castle, and you must rescue them. You must explore nearly 100 levels, shooting doors to release the prisoners, and finding keys to unlock other doors. There are also many monsters to impede your progress, although if you have some prisoners with you, they will be a bit easier to defeat. This is a Gauntlet clone and it’s unfortunately not a good one. The graphics are poor and the scrolling and movement are jerky and slow, and the music on the menu is nothing special either. All the dungeons look very similar, and the game lacks excitement.

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Screenshot of Shadow Dancer

Shadow Dancer

(US Gold, 1991)

Joe Musashi returns to fight more crime on the streets of America. One of your students, Kato, has been murdered, and not only that, the Sauros are threatening to blow up a US space shuttle. You must prevent this from happening, and avenge Kato’s death. Throughout the game, you are accompanied by your dog Yamoto, who seems to be totally invulnerable to any enemy fire. You have an unlimited supply of shurikens to throw at enemies, and you can also use magic to kill every enemy on the screen, although you can only use this a few times. The graphics are big and colourful, but the sound is rather limited and the music on the menu is irritating. The game itself is great to play, and having six credits and four lives with each credit is wonderful.

See also: Shinobi.

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Screenshot of Shadow of the Beast

Shadow of the Beast

(Gremlin Graphics, 1990)

Reviewed by Chris Lennard

Transformed against your will into a hideous mutant servant by the Beast Lord Maletoth and his evil mages, you resolve to use your beast-like powers to scour the land in search of him and to take vengeance for the death of your father. Fight your way through a seemingly endless barrage of adversaries in order to face the final confrontation with Zelek the Beast Mage, in order to regain your humanoid body and rid yourself of the shadow of the beast. The music here is of a very high quality, and combined with the detailed monochrome graphics this is a very eerie, yet appealing game.

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Screenshot of Shadow Skimmer

Shadow Skimmer

(The Edge, 1987)

Captain Blatt was inspecting the outer hull of a massive mothership in his Shadow Skimmer, but the mothership’s computers have malfunctioned, and the Shadow Skimmer is now being treated as a hostile invader! Can you guide Captain Blatt to the other side of the mothership and enter the hatch that will lead you to safety? This is a colourful shoot-’em-up that also requires a lot of exploration. On each of the three sectors, it is necessary to find and shoot an object that will remove the barrier that blocks the entrance to the next sector. Occasionally, you must explore below the hull using the hatchways, and flip your spaceship to pass certain obstacles. The graphics and sound effects are very good, the game is easy to get the hang of, and exploring the hull will keep most players interested.

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