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Page 1: Sabian Island - Saint and Greavsie
Page 2: St. Dragon - SAS Combat Simulator
Page 3: SAS Strike Force - Scooby Doo
Page 4: Scoop - Seabase Delta
Page 5: Seas of Blood - 750cc Grand Prix
Page 6: 720° - Shadow Warriors
Page 7: Shanghai Karate - Shockway Rider
Page 8: Short Circuit - Silkworm
Page 9: Sim City - Skate Crazy
Page 10: Skate or Die - Slapshot
Page 11: Sliders - Snoball in Hell
Page 12: Snodgits - Software House
Page 13: Software Star - Sootland
Page 14: Sooty and Sweep - Space Cowboy in Lost Planet
Page 15: Space Crusade - Space Moves (#CPCRetroDev)
Page 16: Space Pest Control - Spellbreaker
Page 17: Sphaira - Split Personalities
Page 18: Spooked - Sram
Page 19: Sram 2 - Stardust
Page 20: Star Firebirds - Starstrike II
Page 21: Starting Blocks - Stockmarket
Page 22: Stomp - Street Cred' Football
Page 23: Street Fighter - Strider II
Page 24: Strike! - Stunt Bike Simulator
Page 25: Stunt Car Racer - Sudoku Master
Page 26: Sultan's Maze - Super Hero
Page 27: Superkid - Super Scramble Simulator
Page 28: Super Seymour Saves the Planet - SuperTed: The Search for Spot
Page 29: Super Tripper - Survivre
Page 30: Suspended - Syntax
Screenshot of 720°

720°

(US Gold, 1988)

Lots of skateboarding here as you attempt to earn medals and raise some money to buy tickets and equipment by showing off your miscellaneous skills at courses scattered throughout Skate City. There's a ramp, a couple of downhill tracks, and a slalom track too. If you don't do well enough, you won't get any more tickets to get into the courses, and the killer bees will come after you (honest)! The game is quite a lot of fun at first as you muck about on all the courses, but I lost interest after some time. And killer bees? Who on Earth decided to put killer bees in a skateboarding game?

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Screenshot of Sewer Rat

Sewer Rat

(Lachlan Keown, 2009)

Reviewed by Pug

In Sewer Rat you play the role of a very hungry rodent. Thankfully, scattered around each screen are neatly sliced pieces of cheese for you to munch upon. Snakes, grey aliens and other nasties wander around and are deadly if touched. Each level carries a theme that introduces different hazards and obstacles, which improves the gameplay. Visually, everything looks rather drab and dated but this doesn't deter you from having just one more go. Sewer Rat is both addictive and challenging – which goes to prove that great graphics and sound do not make a game.

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Screenshot of Seymour at the Movies

Seymour at the Movies

(Code Masters, 1991)

Seymour is about to make his big break in a new film, but there is chaos, as the director has gone and left the scripts locked in a safe! Yes, Seymour has to come to the rescue. The game, which was released as Seymour Goes to Hollywood and is more commonly known by that name, features several classic films such as Grease, Flash Boredom, Sherlock Bones and The Wizard of Oz, but to see them (and solve the puzzles within them), you'll have to find the keys to each studio first. The puzzles are entertaining and the graphics are impressive, but two things let this game down – the frustrating maze of studios in which it is easy to get lost, and the size of the game; it's too much to sit through in one go. Amstrad Action also released a mini-game, Seymour: Take One on one of their covertapes, which is worth looking at.

See also: Sergeant Seymour Robotcop, Stuntman Seymour, Super Seymour Saves the Planet, Wild West Seymour.

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Screenshot of Sgrizam

Sgrizam

(Dinamic, 1986)

Reviewed by Javier Sáez

Despite being in the 25th century, some things never change. The emperor Cophenix wants Mirdav to rescue the princess Doxaphin. Mirdav has to fight his way into the Kindos castle, from the dungeons to the upper rooms. Only the mighty sword he's carrying, Sgrizam, will let him take the princess back to his father. Sgrizam is quite a simple arcade game. Whenever an enemy comes to you there are only three possible actions – bend down, jump or brandish your sword. The graphics are quite big and colourful and the scrolling is smooth, although there is some sprite flickering. The sound effects are only average. There's a tune but thankfully, it doesn't play throughout the game. Sgrizam is reasonably difficult; it just requires a bit of concentration. Its main problem is that although the levels change, the gameplay remains almost the same.

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Screenshot of Shackled

Shackled

(US Gold, 1988)

Many prisoners are being held in the dungeons of a mysterious castle, and you must rescue them. You must explore nearly 100 levels, shooting doors to release the prisoners, and finding keys to unlock other doors. There are also many monsters to impede your progress, although if you have some prisoners with you, they will be a bit easier to defeat. This is a Gauntlet clone and it's unfortunately not a good one. The graphics are poor and the scrolling and movement are jerky and slow, and the music on the menu is nothing special either. All the dungeons look very similar, and the game lacks excitement.

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Screenshot of Shadow Dancer

Shadow Dancer

(US Gold, 1991)

Joe Musashi returns to fight more crime on the streets of America. One of your students, Kato, has been murdered, and not only that, the Sauros are threatening to blow up a US space shuttle. You must prevent this from happening, and avenge Kato's death. Throughout the game, you are accompanied by your dog Yamoto, who seems to be totally invulnerable to any enemy fire. You have an unlimited supply of shurikens to throw at enemies, and you can also use magic to kill every enemy on the screen, although you can only use this a few times. The graphics are big and colourful, but the sound is rather limited and the music on the menu is irritating. The game itself is great to play, and having six credits and four lives with each credit is wonderful.

See also: Shinobi.

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Screenshot of Shadow of the Beast

Shadow of the Beast

(Gremlin Graphics, 1990)

Reviewed by Chris Lennard

Transformed against your will into a hideous mutant servant by the Beast Lord Maletoth and his evil mages, you resolve to use your beast-like powers to scour the land in search of him and to take vengeance for the death of your father. Fight your way through a seemingly endless barrage of adversaries in order to face the final confrontation with Zelek the Beast Mage, in order to regain your humanoid body and rid yourself of the shadow of the beast. The music here is of a very high quality, and combined with the detailed monochrome graphics this is a very eerie, yet appealing game.

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Screenshot of Shadow Skimmer

Shadow Skimmer

(The Edge, 1987)

Captain Blatt was inspecting the outer hull of a massive mothership in his Shadow Skimmer, but the mothership's computers have malfunctioned, and the Shadow Skimmer is now being treated as a hostile invader! Can you guide Captain Blatt to the other side of the mothership and enter the hatch that will lead you to safety? This is a colourful shoot-'em-up that also requires a lot of exploration. On each of the three sectors, it is necessary to find and shoot an object that will remove the barrier that blocks the entrance to the next sector. Occasionally, you must explore below the hull using the hatchways, and flip your spaceship to pass certain obstacles. The graphics and sound effects are very good, the game is easy to get the hang of, and exploring the hull will keep most players interested.

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Screenshot of The Shadows of Sergoth

The Shadows of Sergoth

(Christophe Petit/Kukulcan, 2018)

Reviewed by Missas

The Shadows of Sergoth is a dungeon crawler in the spirit of Bloodwych and Dungeon Master. It is by far the most advanced game of its kind on the CPC and probably on any 8-bit platform. The graphics are very well drawn and colourful, with great detail, an immense variety of enemies and a gargantuan sized map. There are also in-game sound effects. The gameplay is magnificent and remarkable; there are many special abilities that you need to master in order to survive and defeat the increasingly challenging enemies, while you also have to find your way around a 3D environment, the likes of which we have rarely seen on the CPC. Of course there are also RPG characteristics in this game. The effort that the programmers have put into it is impressive. Overall, it's one of the best CPC games ever and one to remember and serve as a paradigm shift.

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Screenshot of Shadow Warriors

Shadow Warriors

(Ocean, 1990)

The streets of America are full of muggers and other criminals, and as the Shadow Warrior, your mission is to clear the streets and make them safe again. The Shadow Warrior's method of combat is a series of ninja-style kicks, and in fact, this is the only move that you can use on the enemies. You may not have to learn a lot of moves like other beat-'em-ups, but I think this is a bit limiting. It's a fairly standard scrolling beat-'em-up – the graphics are nice, but there's hardly any sound and there's nothing that makes it better than other games like it.

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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z