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Page 1: Sabian Island - Saint and Greavsie
Page 2: St. Dragon - SAS Strike Force
Page 3: Satan - Score 3020
Page 4: The Scout Steps Out - The Secret Diary of Adrian Mole
Page 5: La Secte Noire - Seymour at the Movies
Page 6: Sgrizam - Shao Lin's Road
Page 7: Shard of Inovar - Shufflepuck Café
Page 8: Side Arms - Sir Ababol
Page 9: Sir Lancelot - Skull and Crossbones
Page 10: Skweek - S*M*A*S*H*E*D
Page 11: Smash TV - Soccer Pinball
Page 12: Soccer Rivals - Sonic Boom
Page 13: Sootland - Space Crusade
Page 14: Spaced Out! - Space Racer
Page 15: Space Rider - Spherical
Page 16: Spike in Transylvania - Sporting Triangles
Page 17: Sport of Kings - Stairway to Hell
Page 18: Star Avenger - Starion
Page 19: Starquake - Stationfall
Page 20: Steel Eagle - Stormlord
Page 21: Storm Warrior - Street Machine
Page 22: Street Warriors - Stroper
Page 23: Stryfe - Subterranean Stryker
Page 24: Subway Vigilante - Super Cycle
Page 25: Super Gran - Super Pac
Page 26: Super Pipeline II - Super Stock Car
Page 27: Super Stunt Man - Survivor
Page 28: Survivors - Syntax
Screenshot of Sgrizam

Sgrizam

(Dinamic, 1986)

Reviewed by Javier Sáez

Despite being in the 25th century, some things never change. The emperor Cophenix wants Mirdav to rescue the princess Doxaphin. Mirdav has to fight his way into the Kindos castle, from the dungeons to the upper rooms. Only the mighty sword he's carrying, Sgrizam, will let him take the princess back to his father. Sgrizam is quite a simple arcade game. Whenever an enemy comes to you there are only three possible actions – bend down, jump or brandish your sword. The graphics are quite big and colourful and the scrolling is smooth, although there is some sprite flickering. The sound effects are only average. There's a tune but thankfully, it doesn't play throughout the game. Sgrizam is reasonably difficult; it just requires a bit of concentration. Its main problem is that although the levels change, the gameplay remains almost the same.

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Screenshot of Shackled

Shackled

(US Gold, 1988)

Many prisoners are being held in the dungeons of a mysterious castle, and you must rescue them. You must explore nearly 100 levels, shooting doors to release the prisoners, and finding keys to unlock other doors. There are also many monsters to impede your progress, although if you have some prisoners with you, they will be a bit easier to defeat. This is a Gauntlet clone and it's unfortunately not a good one. The graphics are poor and the scrolling and movement are jerky and slow, and the music on the menu is nothing special either. All the dungeons look very similar, and the game lacks excitement.

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Screenshot of Shadow Dancer

Shadow Dancer

(US Gold, 1991)

Joe Musashi returns to fight more crime on the streets of America. One of your students, Kato, has been murdered, and not only that, the Sauros are threatening to blow up a US space shuttle. You must prevent this from happening, and avenge Kato's death. Throughout the game, you are accompanied by your dog Yamoto, who seems to be totally invulnerable to any enemy fire. You have an unlimited supply of shurikens to throw at enemies, and you can also use magic to kill every enemy on the screen, although you can only use this a few times. The graphics are big and colourful, but the sound is rather limited and the music on the menu is irritating. The game itself is great to play, and having six credits and four lives with each credit is wonderful.

See also: Shinobi.

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Screenshot of Shadow of the Beast

Shadow of the Beast

(Gremlin Graphics, 1990)

Reviewed by Chris Lennard

Transformed against your will into a hideous mutant servant by the Beast Lord Maletoth and his evil mages, you resolve to use your beast-like powers to scour the land in search of him and to take vengeance for the death of your father. Fight your way through a seemingly endless barrage of adversaries in order to face the final confrontation with Zelek the Beast Mage, in order to regain your humanoid body and rid yourself of the shadow of the beast. The music here is of a very high quality, and combined with the detailed monochrome graphics this is a very eerie, yet appealing game.

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Screenshot of Shadow Skimmer

Shadow Skimmer

(The Edge, 1987)

Captain Blatt was inspecting the outer hull of a massive mothership in his Shadow Skimmer, but the mothership's computers have malfunctioned, and the Shadow Skimmer is now being treated as a hostile invader! Can you guide Captain Blatt to the other side of the mothership and enter the hatch that will lead you to safety? This is a colourful shoot-'em-up that also requires a lot of exploration. On each of the three sectors, it is necessary to find and shoot an object that will remove the barrier that blocks the entrance to the next sector. Occasionally, you must explore below the hull using the hatchways, and flip your spaceship to pass certain obstacles. The graphics and sound effects are very good, the game is easy to get the hang of, and exploring the hull will keep most players interested.

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Screenshot of The Shadows of Sergoth

The Shadows of Sergoth

(Christophe Petit/Kukulcan, 2018)

Reviewed by Missas

The Shadows of Sergoth is a dungeon crawler in the spirit of Bloodwych and Dungeon Master. It is by far the most advanced game of its kind on the CPC and probably on any 8-bit platform. The graphics are very well drawn and colourful, with great detail, an immense variety of enemies and a gargantuan sized map. There are also in-game sound effects. The gameplay is magnificent and remarkable; there are many special abilities that you need to master in order to survive and defeat the increasingly challenging enemies, while you also have to find your way around a 3D environment, the likes of which we have rarely seen on the CPC. Of course there are also RPG characteristics in this game. The effort that the programmers have put into it is impressive. Overall, it's one of the best CPC games ever and one to remember and serve as a paradigm shift.

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Screenshot of Shadow Warriors

Shadow Warriors

(Ocean, 1990)

The streets of America are full of muggers and other criminals, and as the Shadow Warrior, your mission is to clear the streets and make them safe again. The Shadow Warrior's method of combat is a series of ninja-style kicks, and in fact, this is the only move that you can use on the enemies. You may not have to learn a lot of moves like other beat-'em-ups, but I think this is a bit limiting. It's a fairly standard scrolling beat-'em-up – the graphics are nice, but there's hardly any sound and there's nothing that makes it better than other games like it.

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Screenshot of Shanghai Karate

Shanghai Karate

(Players, 1988)

This is an average karate game with four skill levels, in which you control Lo Yin. The story of the game is that Wang Chen, a pupil at the Changchun Academy, massacred all of his fellow pupils and teachers, and Lo Yin was the sole survivor. In reality, it's just a straightforward beat-'em-up, with you fighting against Wang Chen's men one at a time. On each level, you must defeat your opponent four times before he does the same to you. The first skill level is easy, but after that, it becomes a bit more challenging. You can also change the speed of the game to make it easier. The graphics are quite good, particularly the backgrounds, of which there are four selections available. However, there's no variety in the gameplay and it soon becomes repetitive.

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Screenshot of Shanghai Warriors

Shanghai Warriors

(Players, 1989)

A gang of mercenaries led by Snide Gantree has stolen a Soviet submarine, and you must single-handedly battle your way through three enemy bases to recover the submarine. This is a dull beat-'em-up in which you take on several mercenaries, move right to the next screen, take on another group of mercenaries, move right to the next screen, and so on – and this goes on for what seems like an eternity. Occasionally you can collect weapons, but there is hardly any variety in the gameplay, and each level is so long that most people will want to switch off and play something better when they realise how boring this game is. The backgrounds are nice, though.

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Screenshot of Shao Lin's Road

Shao Lin's Road

(The Edge, 1987)

Lee has spent much time mastering the mysterious martial art known as Chin's Shao-Lin, but he is trapped in a temple that is filled with hordes of Triads. Can you use the skills you have developed to defeat them and escape from the temple? Each level contains a set of number of Triads who you can knock out with a carefully timed kick – although if you get it wrong, the Triads will hit you instead. Halfway through the level, a Triad who is stronger than the rest must also be defeated, although it requires several kicks to knock him or her out. The graphics are nothing special, and the Oriental-themed music is not great either, but the game overall is fairly good, if perhaps a little lacking in variety.

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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z